18 November 2011

Max Payne reboot setting incredible technology bar



A new video from rockstar is showing the world that the upcoming Max Payne reboot is far beyond a simple recapitalization of the series.  Not for a while have I ever been so wowed by game technology; so take a look and prepare to be amazed.

No focus on creepy actor-to-character face mapping this time.  Instead, an unprecedented attention to detail has been applied to create the most authentic and believable combat physics seen. (and possibly the most bloody)    Characters flinch and react to gun hits in realistic ways appropriate to the type of weapon, the angle and position of the bullet hit and the respective position of the character itself.

Huge focus on AI also demonstrates incredibly varied combat ability according to the expected training/experience of the character in question.  Street thugs blaze out in the wide open, gangsters fight with more zeal and special ops apply suitably tactical thinking and positioning.

Max Payne wasn't a game I necessarily had high expectations for.  All changed now.  Can't wait to see how it pans out.

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