07 November 2011
The Sound of Skyrim
Bethesda has released this rare insider's view on one of the less exposed aspects of modern gaming: The Music (and sound). Mention gaming music 25 years ago and most people would have started the familiar 'do...do do' imitation of Super Mario Bros. famous 8-bit tune. Mention music nowadays and you (hopefully) will get a variety of opinions about what is the best and how the music influenced a given gamer's feeling or emotion towards a game.
The Elder Scrolls series most certainly obtained recognition for this advancing craft (pun intended) of intelligent scoring; where music style and variety underpins a given moment or mood in a game according to what the player is doing or where the player has ventured. Skyrim promises to take this craft to the next level.
Do check out the video and the various faces behind the scenes, particularly the musicians, who contribute to this very important element of games. It's a rare opportunity also to see one of the great Shakespearean actors, Christopher Plummer, work his magic on a voice-over that will soon be imprinted on the ears and minds of millions of lucky gamers all over the world.
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everyones waiting for skyrim lately..lost of hope for Battlefield and Mw3.
ReplyDeleteTo be fair, that's apples and oranges. I'd imagine that the majority of fans for today's run-of-the-mill shooters (was that harsh?) probably aren't keeping tabs on epic RPG games like Skyrim.
ReplyDeleteoh brilliant, i definitely prefer the music in skyrim to the music in oblivion. it feels like it has more of a constant presence in skyrim and when things really kick off its right there with you larger than life.
ReplyDeleteusually a note of it done properly, Lisa. The first such game that did this really well was Origin's 'Wing Commander II' under the vision of Chris Roberts. I sometimes wonder what would have happened had Origin not sold out to E.A.
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